Students learn about biomimicry and use the concept of biomimicry to brainstorm and design ideas inspired by animals.
Students learn about the complications of preparing food and eating in outer space. Students design and test a solar oven and eating tools that would make eating in zero gravity easier.
Students learn that environmental psychologists investigate how people respond to the natural and designed world. Students engage in a series of games and activities to consider the purpose of form and function in design.
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