Students learn about genetics and genetic traits and how genetics are passed through generations through a series of hands-on activities.
Students learn about pH and its uses as foundational knowledge before investigating and making invisible ink.
Students learn about physical and chemical properties before using tools and a testing method to identify a secret powder and collect and observe fingerprints.
Students learn about weather tools and create their own thermometer, anemometer, hygrometer, and barometer.
Students learn about basic rocket design and then create and test model rockets.
In this lesson, students learn about the importance of space landers and then create and test model landers.
Students learn about the complications of preparing food and eating in outer space. Students design and test a solar oven and eating tools that would make eating in zero gravity easier.
Students learn the basics of animation and optical illusions before designing their own thaumatrope. Then, students begin some simple tutorials using an animation program.
Students continue to use the animation program as they learn about the concept of “squash and stretch.” Students learn what a Public Service Announcement is and begin to plan their topic.
Students learn about and create an initial storyboard. Then, students learn how animators use color and decoration to convey emotions.
Students complete their PSA animation projects and present them to the class.
Students learn how we breathe and the challenges this poses for breathing in outer space.
Students learn about circuits and how electrical energy moves through a system to turn on lights.
Students continue to explore circuits and learn about conductivity and test materials to determine which are conductive.
In this lesson, students learn series and parallel circuits before designing a light up greeting card.
Students apply what they’ve learned about circuitry to design and showcase a light-up hat.