Students learn that environmental psychologists investigate how people respond to the natural and designed world. Students engage in a series of games and activities to consider the purpose of form and function in design.
Students learn about models and how models are used in engineering. Then, students work with a partner to plan a model for an improved home system.
Students learn about and create “miximals,” a creative concept where two or more animals are mashed up to create an illustration of a new animal.
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