Think like an Audio Engineer!

Course Content

Lesson 2 of 4
02h : 0m

Ingenia Context [5 min]

Script: Welcome to the Ingenia Music Recording Studio. Today you’ll be an assistant audio engineer. Audio engineers are people who record and create sounds. They may work in music recording studios, television studios, or even film production studios. Can you think of a song you really love? Or a movie with exciting sound effects you like? (Give students a few minutes to discuss and invite a few students to share out to the whole class) These sounds you like are the work of audio engineers! Audio engineers use their knowledge of sound to ensure musical recordings are clear, create special sound effects, set up a microphone to pick up the best sound during a recording session or live concert, and more. 

As audio engineers, you will learn about the science of sound, how sound travels, and what materials sound can travel through.

INTERACT

Stereo Sound Game  [15 mins] 

Materials (one set of materials required per group of 2 children): 

  • One 3-foot (1-meter) length of hose measuring 1 inch (2.5 centimeters) or more in diameter (pool/spa hose works well)
  • A pencil

In groups of two, students will play a hands-on game exploring how sound travels. Students will work with their partner to complete the following steps:

  1. Student A will hold the two ends of the hose so that it covers their ears and the hose is behind their head. 
  2. Student B will stand behind them and use a pencil to tap anywhere on the hose. Student A will guess whether the tapping is closer to their right ear or left ear. Repeat this process tapping in different locations along the hose. 
  3. Discuss following questions: 
  1. Can you tell if your partner is tapping is closer to your right ear or left ear? 
  2. Can you guess when your partner is tapping in the center of the hose, midway between your ears? 
  3. Try listening with only one ear. Can you locate the source of the sound with one ear?
  1. Partners should then switch roles and repeat steps 1-3. 

Class Discussion: What do you think is going on in this activity? What observations did you make about sounds? Give students a few minutes to discuss their ideas and observations, especially in relation to the questions in step 3 above. Invite a few students to share their observations out to the whole class. 

* Inspired by an Exploratorium activity found here. This link has helpful pictures of the hose and visuals of the game setup. 

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EXPLORE

Traveling Sound [50 mins] 

Students will experiment with how sound travels and explore different materials that sound can travel through, or not. 

Materials: Per Pair of Students Materials: For the Whole Group
- 1 Table or Desk
- 2 Metal Spoons or Butter Knives
- Chart Paper
- Markers
- 4 Large Aluminum Trays
- Access to Water

*TeachEngineering.org offers a similar lesson here for upper grades. (© 2005 by Regents of the University of Colorado)

10 min Script: How does sound travel? Last time, we learned that we hear sound because of vibration. Vibration is when something moves very quickly back and forth. Hold up your arm and make it vibrate, or move quickly back and forth. [As students do this, draw a wavy line across a whiteboard, blackboard or piece of chart paper]. Ask:

  • How does this line represent vibration? It shows the back and forth or up and down movement.
  • What else do you notice about this line? It is wavey. It is a wave.

Sound travels like a wave. That wavey motion, or vibration, helps sound to travel across distances and through different objects.

Have students give a thumbs up or thumbs down as they make predictions with the following questions:

  • Can sound travel through a table?
  • Can sound travel through water?
  • Can sound travel through the air?

Today, we’ll be exploring how sound travels and what it can travel through. You’ll get to find out if sound can travel through solid items, like a table or desk, through air, and through water.

10 min Introduce the activity:

Show students the materials they will use to test sound and explore how it travels:

  • Two metal spoons or butter knives: these will be what is used to make sound. Demonstrate by knocking the utensils together and against different items. As needed, remind students to use the utensils gently.
  • Traveling Sound chart. Explain that students will use this chart to track the results of the experiments.


Traveling Sound
Can sound travel through… YES NO
A Desk or Table
Water
Air


Explain the stations:

Tell students that they will work with a partner to rotate between three stations. 

Station 1: Can sound travel through a table/desk? 

  • Students will take turns making the sound and listening for the sound
  • One student will put their ear to the table top
  • The other students will use 1 utensil to gently knock against the table
  • Then they will swap and repeat the activity.
  • They will decide together whether sound is traveling through the table/desk and will put a tally mark in either the YES or NO column of the Traveling Sound chart.

Station 2: Can sound travel through water?

  • Students will take turns knocking the spoons together both above the water and in the water.
  • The student listening will listen from above the water, and again by placing their ear beside the aluminum tray.
  • Then, they will swap and repeat the activity.
  • They will consider together how the sound is similar or different in and out of the water, and whether sound is traveling through water. They will put a tally mark in either the YES or NO column of the Traveling Sound chart.

Station 3: Can sound travel through the air?

  • Students will take turns making sound and listening for the sound
  • One student will speak at a normal speaking level.
  • The other student will stand in front of them, then move step by step backwards away from the speaker pausing after each step to listen. They will stop walking backwards after 10 steps.
  • Then, students will swap and repeat the activity.
  • They will decide together whether sound is traveling through the air and will put a tally mark on the YES or NO column of the Traveling Sound chart.

30 min Dismiss pairs of students to the stations. Rotate students through the centers about every 10 minutes. Circulate as students explore and help to guide their conversations.

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REFLECT

Debrief and Discuss [10 mins] 

After students have rotated through each of the traveling sound stations, come back together for a full group discussion of the results. 

Script: Let’s take a look at our Traveling Sounds chart together and count up our tallies. 

  • Let’s look at how many students thought sound could travel through the desk. Count tallies and share results. Ask a few students to share observations from the experiment supporting why they believed sound could or couldn’t travel through the desk. Repeat this process for sound traveling through water and air. 
  • Remind students: Remember, it is okay if we had different observations and ideas about each traveling sound! Science experiments often have different results when different people are conducting them - this is why it is important to collect as many observations as possible! 

Let’s summarize the big discoveries we made during this experiment: Sound travels through solids (the table), liquids (the water), and gas (the air)! 

ENGAGE

Making Waves [15 min]

5 Min Watch: https://www.youtube.com/watch?v=gdGyvGPZ1G0 (Peekaboo Kidz)

5 Min Discussion: Debrief on the video using one or more of the following prompts:

  • What did you learn about how sound travels? (Movement like clapping or strumming an instrument causes vibration in molecules. These vibrations or “sound waves” help sound travel)
  • What are some different measures of sound? (Volume, pitch, frequency)
  • What new questions about sound do you have? (Give children a chance to share and discuss questions)

5 Min Slinky Sound Wave Demo: 

Materials needed: A slinky (a metal slinky works best)

Script: We know that sound travels in waves and we know that sound can travel through solids, liquids, and gas. Can we see these waves with our eyes? No, we can’t see these waves with our eyes. But we can use a slinky to model how sound waves move! Let’s give it a try: 

  • Have one student sit on the floor and hold onto one end of a slinky. Stretch out the other end and sit down across from them. 
  • While the student holds their end of the slinky still, move your end slightly from side to side. What happens? (The motion creates “waves” that move down the slinky towards your student.) 
  • Hold your end of the slinky still and let the student move their end and watch what happens (Now their motion creates “waves” that move down the slinky towards you)
  • What happens to the waves if you both move your end at the same time? (Sound waves travel in only one direction at a time, just like they do on the slinky.)
  • Repeat these steps allowing different students the opportunity to create waves with the slinky as time permits. 

Exploring Sound and Music [20 min]

15 Min Play Sounda-pa-looza 

Have students work individually or with a partner to play The Cat in the Hat: Sounda-pa-looza game. Students learn about volume and pitch by exploring a variety of whimsical instruments. https://pbskids.org/catinthehat/games/sounda-pa-looza (pbskids.org)

5 Min Discuss and Debrief

Discuss the wave combinator game using one or more of the following discussion questions: 

  • What did you like about the wave combinator? 
  • What was challenging?
  • Do you remember what any of the following terms meant in the wave combinator?: 
  • Offset (alignment/placement of the wave)
  • Amplitude (height of the wave)
  • Wavelength (distance between adjacent wave peaks or “crests”)

Homework [5 min]

Students can continue exploring traveling sounds at home with their family. Speaking at a normal volume, can a family member hear you when you are inside your bedroom with the door open? How about with the door closed? Can a family member hear you when you are speaking at a normal volume when they are in a different room in the house? How far away can your family member be while still being able to hear you speak at a normal volume?

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