Students learn about genetics and genetic traits and how genetics are passed through generations through a series of hands-on activities.
Students learn about the features and behaviors that make different animals unique and recognizable. Students create an animal caricature and a caricature of themselves to focus on distinct features.
In this lesson, students learn about animal behavior through research and a game.
Students learn about and create “miximals,” a creative concept where two or more animals are mashed up to create an illustration of a new animal.
Students apply what they’ve learned about animal features, behaviors, and about mixmals to draft a hypothesis of the mystery animal and create a model of it.